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Jester posted at Jun 14 2018, 02:33 AM
OOC NAME >>>>
Trying to make a new life for herself from the ashes of a career terminated by betrayal, Clarke is an ex-Ranger turned Poacher after having served jailtime for her brother’s crimes.
Clarke, unable to find other work, must ignore the lure of greater crime prospects…. and of revenge against those that caused her downfall.
Feeling like I'm living in a story already written
Clarke has barely gone through a day without some form of hard labor, and her body shows it. Riddled with scars and corded with muscle, she fits into a square 5’8”. Recent years have made her a little leaner; pictures of her in Uberrime City or Agri Town would be nearly unrecognizable if not for a characteristic hairstyle. Her natural hair would extend toward her shoulders if Clarke didn’t keep it tight to the back of her skull and pin the rest of it over the top and side of her head. Clarke's arms and hands have seen the worst it, between electrical burns from mareep from her childhood, pokemon bite or scratch injuries from her time as a Ranger, and scars from accidents involving traps during training.
She dresses for practicality. Boots, leather jackets, jeans, belts designed to bear the weight of other gear, all well-worn. Even if she wanted a variety of outfits there would be no space to carry them, as she brings only essentials with her. On her right forearm is a tattoo of maasai shield and spear that is stylized with lightning motifs to match the tattoos of her older sister and younger brother. Clarke has dark, tawny skin with cooler undertones and sharp, brown eyes made more striking by her choice in make-up. Her eyebrows are thicker near the inside that lend toward more intense expressions. She carries herself with an assured, quiet authority and doesn’t radiate much friendliness.
Am I part of a vision made by somebody else?
There isn't much that Clarke is willing to open up about. She isn't a mean or cruel person by any means, but she offers friendship fleetingly, if at all. Rarely does she smile, and even rarer are things like compliments or platitudes. Clarke has the ability to be nice, authoritative, or even charming, all skills built over several years as a Ranger. However, Clarke is more interested in keeping her head down and earning money. She'll put on a friendly facade for a job, but that is the extend of it.
Despite a weathering patience, Clarke has a breaking point. She attempts to avoid conflict and attention, though eventually she will dig in her heels and fight back. Loyalty is her strength and her weakness. Loyalty to her career took her to impressive heights as a Ranger--loyalty to her family put her in jail. Even now, she feels strong devotion to her family. Clarke values and expects loyalty in others.
At no part of her life was Clarke not a workaholic. It simply runs in her blood. She is driven and ambitious. Although her current job is something she dislikes and is performed out of necessity, she is good at it and has to willfully repress a desire to explore the trade further. She can't afford an extravagant life, and neither does Clarke have a place to put nice things...but she does like to splurge where she can, usually in the form of nice boots, expensive jackets, the newest gear, or things for her pokemon. Things she can carry on/with her.
Clarke is an emotional person, though she'll deny it and suppress much of it. The connections she does make are strong, often one-sided, to the point where she will ignore negative traits in those she loves, and she feels betrayal deeply. She bottles things up in neat little packages of unhealthy coping mechanisms.
Her isolation from people is self-imposed, but she truly does struggle to make connections to pokemon. After having her original team taken from her, Clarke has had a hard time Linking to pokemon. The detachment was further necessary as a Poacher. Aero has been an exception yet, even then, the two have a lot to work on as partners.
Pointing fingers at villains but I'm the villain myself
content warning for mentions of drugs, blood, violence.
Second of five children born to an Agri Town rancher and an ex-Kanto military man, Clarke and her family skirted the poverty line most of her life. They never truly went hungry, though, and their lifestyles improved as more of the children grew to working age. Clarke was no stranger to hard work, not since the moment she could fit her hands inside a pair of rubber gloves and join her mother and her mareep on their land. They lead simple lives under the grounded, savvy, careful eye of their mother. Clarke’s father, who mainly did repairs on the land, brought their product into town, and had the innate ability to deescalate the tempers of unruly pokemon, loved to regale the tales of his service overseas.
His stories and bright personality infected the children with a will of adventure and the sense that, somewhere out there, they could lead lives of extravagance and excitement. It effected Clarke less than her siblings—not that she had no ambitions of her own, but her dreams were….a little closer to home. Just due east, really, where Clarke could climb the Agri cliffs and just barely catch the sunrise glinting off Uberrime’s tallest buildings, or the sawtooth peaks caging Odonton, or the shapeless mass of green forests hiding Stipes.
Living in Agri Town at the apex of many larger territories, she had the pleasure of running into a variety of Rangers. She mostly came into contact with those from Uberrime, however, as their patrols most often overlapped with Agri. They were always in a hurry to do important, heroic things, with their shiny uniforms and technology, and Clarke was enamored. She began to plan her move east, ready to leave the moment she was old enough to join the Ranger ranks.
Her younger brother had other ideas. Clarke’s father was especially close to her brother, as the middle child and first son. And he, more than the other Kamau children, was imbued with the idea that they deserved better lives. He was a highly empathetic, emotional boy, but was unable to make connections to their pokemon or gain the muscle necessary to help his father. He was left to do listless, boring tasks, left to simmer in his resentment. He hated watching his father barter wool for scraps of food and necessities at the marketplace, hated watching his mother work herself to death, hated the idea that his family was to be stuck here—Clarke kept most things to herself, including her desire to join the Rangers, and their oldest sister seemed determined to also be a shepherd.
Her brother fell into the wrong crowds, having been more exposed to them during their father’s trips to town. Clarke’s experiences with Rangers became colored with sour memories of uniformed trainers dragging her brother home, threats of prison, and an unraveling family life. None of that changed her goals; if anything, they were bolstered out of a desire to help her brother. Nevertheless, she would never forget the darkness in her brother’s expression the day she announced her acceptance into the Rangers. She only realized then that she’d made a mistake that would leave a rift between the two of them, but her mind was made up. She shipped herself off to Uberrime.
Over the next few years, Clarke carved out a name for herself amongst the Rangers. She was known for her dutiful, hard work and commitment to their cause. She’d raised a solid pokemon team but, being a workaholic, didn’t maintain very many friendships in or outside the job. And Clarke was still close to her family, calling them when they had the reception to receive calls, sending gifts, and making trips home for a few holidays or for her sister’s wedding. Her brother was never there, and Clarke’s family reacted with silence and morose when she asked for him.
Clarke would run into him eventually, when he graduated from running drugs and pokemon through Agri for smaller street gangs to doing similar things, with opulence, in Uberrime.
She knew he’d come to the city after seeing him in security footage along with other members of his circle, at the scene of a crime her team was investigating. He was masked, but Clarke recognized him regardless. On instinct, she said nothing, and continued to keep quiet about it as their investigation continued. The gang he’d been involved in was a serious one. She could identify her brother and help track him down, but she was infinitely worried that it would just lead to his death.
Returning home after a long night’s work, one of Clarke’s pokemon became agitated at the door of her apartment. She couldn’t see anything amiss, though she still entered cautiously. And there, bleeding out on her bedroom floor, was her brother. He flashed her a feral smile, clutching an injury under white-knuckled fingers, before passing out. To Clarke, there was no question as to what she would do: She dragged him into the bathroom, patched him up, and spent the next day by his side, praying for him to wake up.
Clarke continued to nurse him after he came to. He told her she was an easy person to find, considering she was either here or the station, and knew that he could trust her. He said he’d been betrayed by a gangmate, his pokemon killed and him left to fend off a rival gang. He needed to hide a while. Clarke agreed to whatever he needed, but eventually needed to return to work. First day back, Clarke ran some errands after her shift and came back to her apartment swarmed with police and Rangers. They apprehended her as they pulled out paraphernalia, poacher gear, and other evidence that pinned her as an associate of the rival gang her brother said attacked him—her brother, who was nowhere to be seen. Her colleagues demanded an explanation.
It was hers, she told them. All of it. No one else’s.
The next three years of her life were a blur. Her badge and her pokemon team, including her starter ampharus, were taken. Clarke’s trial moved quickly, considering she put up little to defend herself, and instead extended her resources to find her brother. Even as she agreed to plead guilty, even as she was sentenced to several years, Clarke still held out hope that her brother was all right. A part of her considered betrayal, but it was thoroughly buried and she refused to entertain those thoughts.
Clarke didn’t make prison any easier for herself. Plenty harbored ill feelings toward her as a Ranger, even a fired, allegedly corrupt one. Some courtesies were extended to keep her out of general pop, but Clarke did little to protect herself or to avoid stepping on toes. So it was another inmate, an older woman, that stuck her neck out to keep Clarke out of trouble. Clarke had minimal interest in making friends, though the woman was persistent, and Clarke soon learned the reason—the woman was an acquaintance of her brother’s. She was a Poacher, and her circles intersected with her brother’s on enough occasion that she felt compelled to at least make sure his older sister didn’t get killed in jail.
They made for a weird pair, this dedicated criminal and an ex-Ranger, though they made it work. Clarke got out soon after the older woman…and pointedly ignored all attempts to be contacted. Clarke went straight to the Uberrime Rangers to plead reacceptance with little luck. Frustrated, she made the trek to Odonton to find she’d also been blacklisted there. Out of money, out of networks, and unwilling to reconnect to her family, Clarke had little options. She met with the Poacher.
Over the next few years, Clarke’s friend became her mentor. Together they traveled Ho’ohiki (avoiding Agri Town). It was while learning the poacher lifestyle that Clarke met Aero. The noibat’s wild, untamed nature conflicted with her upbringing with domesticated pokemon or the well-trained type of the Rangers, and she couldn’t bring herself to sell him. It was during her training that she also learned the fate of her brother: He was well—better than ever, actually, especially after having orchestrated police raids on his rival gang when Clarke was pinned as being on their payroll.
After the news, Clarke and Aero separated from her mentor to take their own jobs.
I don’t wanna know the end, all I want is a place to start.
set a or b;
noibat | m | frisk
1 Average Quality Fighting Trap
1 Lucky Egg
© Lianne La Havas
This post has been edited by Jester: Jun 18 2018, 11:57 PM
Professor Coral posted at Jun 18 2018, 09:02 PM
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SET ITEMS: 1 Average Quality Fighting Trap
HOMETOWN ITEMS: Lucky Egg